677. Can Backgammon Save Us from Ourselves?

Summary of 677. Can Backgammon Save Us from Ourselves?

by Freakonomics Radio + Stitcher

59mJune 12, 2026

Overview of Freakonomics Radio Episode 677: Can Backgammon Save Us from Ourselves?

This episode explores backgammon as more than a game: it’s a study in probability, emotional control, decision-making under uncertainty, and even modern community-building. Stephen Dubner visits tournaments, plays with world-class players, and talks to professionals and organizers about why backgammon has endured for millennia, how AI transformed the game, and why it may be experiencing a new renaissance as people seek more offline, social, in-person experiences.

What the Episode Is About

  • A deep look at backgammon’s blend of luck and skill
  • How elite players think about the game as a model for life, business, and economics
  • The rise of a new backgammon renaissance through clubs, online platforms, and social play
  • The game’s evolution from a 70s gambling fad to a more analytical, modern mind sport

Key People Featured

  • Mochi (Masayuki Mochizuki) — widely regarded as one of the best backgammon players in the world
  • Frank Frigo — two-time world champion, teacher, analyst, and former analytics entrepreneur
  • Mark Olson — top player and co-founder of Backgammon Galaxy
  • Bob Wachtel — writer, philosopher, and veteran of the 1970s backgammon scene
  • Remy Davenport — founder of the New York City Backgammon Club and a key figure in the social revival of the game

Core Ideas and Takeaways

Backgammon is a game of uncertainty, not pure randomness

  • The dice introduce volatility, but strong players still gain an edge through better decisions.
  • Good play means adapting constantly rather than forcing a fixed plan.
  • Players repeatedly compared backgammon to real life because both require making the best possible choice without knowing the future.

The doubling cube is what makes the game uniquely strategic

  • The cube lets players raise the stakes midgame, forcing a decision about risk and expected value.
  • It adds a layer of game theory, pressure, and leverage that makes backgammon more complex than it appears.
  • Frank Frigo described it as one of the most fun and distinctive parts of the game.

Backgammon rewards emotional discipline

  • A recurring theme: the best players are not necessarily the most mathematical, but those who can:
    • stay calm after bad rolls
    • avoid superstition
    • recover from swings
    • focus only on what they can control
  • Frigo emphasized that backgammon can “get under your skin,” which is part of its challenge and appeal.

AI and neural networks changed the game dramatically

  • The invention of TD-Gammon in the 1990s helped establish that backgammon could be analyzed by neural networks at a superhuman level.
  • Software such as XG (Extreme Gammon) and later online tools made it much easier to evaluate play and identify mistakes.
  • This improved the overall standard of play, but also reduced the old-money action scene by exposing weaker players faster.

Backgammon has influenced business and sports analytics

  • Frigo described how backgammon-style modeling informed his work in:
    • sports betting
    • commodity trading
    • healthcare
    • education
    • NFL decision-making
  • A major takeaway: focus on win probability, not just yardage, points, or short-term gains.
  • The episode suggests that backgammon thinking helped push NFL teams toward more rational fourth-down and game-management decisions.

The Social and Historical Side of Backgammon

A game with deep history

  • Backgammon has been played in some form since ancient Mesopotamia.
  • It became popular in Europe during the Crusades and later gained modern fame in gambling and high-society circles.

The 1970s backgammon boom was a cultural phenomenon

  • The game surged as part of a flashy, Playboy-era lifestyle.
  • Backgammon sets were everywhere: clubs, discos, private parties, and gambling scenes.
  • The culture included hustlers, tourists, dreamers, and serious players—often all in the same room.

The present-day revival looks different

  • Today’s resurgence is more about:
    • community
    • offline connection
    • competitive but friendly social play
    • learning and self-improvement
  • New clubs are helping bring in younger players and more women.
  • Remy Davenport’s NYC club is a strong example of how backgammon is becoming a social network in physical space.

Notable Insights

  • Mochi: Backgammon is like life because “you follow the dice’s advice.”
  • Frigo: The game teaches you to “turn the page” after each roll and treat every decision independently.
  • Wachtel: Backgammon is exciting because things you think are impossible can happen.
  • Davenport: The game’s comeback is tied to people wanting to be human again—offline, in person, and face-to-face.

Big Picture Conclusion

The episode argues that backgammon is valuable not just because it is entertaining, but because it trains a mindset:

  • probabilistic thinking
  • resilience
  • attention to trade-offs
  • discipline under uncertainty

For the players featured here, backgammon is not merely a pastime. It is a model for how to make decisions, handle luck, and stay mentally sharp in an unpredictable world.